

Wii Music. 95% of movie franchise games that will ever come to video game land. Sport franchises. Even Animal Crossing, are all an example of the video game community not punishing the video game developers enough, and them getting lazy, resulting in games not up to snuff as they should be. Yes, even Animal Crossing. No, I am not joking.

Let me please excuse myself first if I refer to a lot of Nintendo games for reference. Historically, I am a nintendo gamer, but not strictly held to nintendo games.
Back on track then.
Video game developers will make what brings in the most moolah. Can you blame them? It is strictly business, after all. And currently off the basis of strong franchise loyalty and/or pretty pictures, people will buy most any game from said critera shoved in their face. Don't believe me? Here is a quick example.
Jaws Unleashed
Selling a syaggering 250,000 copies in 2006 despite its abysal 5.2 Gamestats score, is like the video game community flogging itself.

Why would you buy this.
Gamespot compared it to Psychonauts, an extremely impressive platformer that garnered a 8.8 on Gamestats and won numerous awards, that sold less than half the copies of Jaws Unleashed over 3 platforms (PC, PS2 and Xbox) in 2006. What are we doing to ourselves, people?! This applies to other movie franchise games too. Hasn't the gaming community learned its lesson yet- movie franchises suck, stop buying them, and maybe developers will stop making horrible movie games.
Wii Music
The brain child of our beloved Shigeru Miyamoto, who brought us so many countless gems. How could he have sunk so low?
I think this video sums it up the best :)
How could this genius of a man who just recently gave us Super Mario Galaxy bring us this? Here, let me show you.
At E3 2008, Shigeru was asked the following question by a European Games Journalist;
"Isn't 'Wii Music' more a toy than a video game?"
Shiggys response;
"Yes, that's right, and that's why it's more interesting than a video game."
Such an answer was greeted with applause by the audience. Now whether that was merely polite applause we do not know. Yet it doesn't matter, they were still in doing so telling Nintendo good boy! Keep making these mindless casual games! We'll buy it!

"Toys" don't deserve him. THIS is where he should be!
Here is a classic example of where rewarding developers for average games has blown up in our face. How can we blame Nintendo after what we taught them through Wii Fit?
Everyone rushed out to buy Wii Fit, particularly overseas. In fact, its in such hot demand in the States people are selling it above MSRP on ebay! Yet us kiwis are not exempt. I'm ashamed to say it but Wii Fit is sold out in one of the EB games's stores in Christchurch.

Speaks for itself.
For such a highly priced game as Wii Fit selling for a premium $200 NZ, the game is just not up to snuff. You could, if you shopped around for a good price at a community gym, get a one year membership for less than $200 (and tell me, would you truly play Wii Fit for an entire year?). Maybe even enough left over to buy a cheap MP3 player to make the exercise that much more fun. Extremely simplified "exercise program" vs. access to tons of fantastic fitness equipment. HMM. Guess what people chose. Want to have fun while exercising? Get an eyetoy. Way Cheaper.
Therefore, how can you blame Nintendo, for bringing out a fisher-price like "toy" that is Wii Music, with a replay value of 10 minutes?
Sports Franchises
The question is always pitted, "Why do people buy the same game year after year?" In reference to sports franchises, especially Madden.

Rated 0/10 on IGN. Here is their review- "Note: Olympic Hockey Nagano '98 adds new colors, player defections and exclusive world hockey teams to Wayne Gretzky Hockey '98 (already only a slightly enhanced version of the first Wayne Gretzky Hockey). Other than that the two games are identical. We'll post a new review when Midway releases a new game."
They update the roster, add in a few features, and the sports fans go frantic! I'll admit, I'm not quite the sport junkie myself, but I do have some common sense in me. As much fun as it may be to replay the game with different faces on the character models, I really think this has got to go. While sometimes EA actually decides to put some effort in and update the game, most of the time it doesn't. Do yourself a favour, and resist purchasing the latest NBA game without checking the reviews to see if the update is substantial.
Animal Crossing: City Folk
This is what this blog has been building up to- my very large rant for the day. Here is a bit of history for you: Animal Crossing was first released as Animal Forest in Japan in 2001.

Here is a screenshot of Animal Forest for the N64.
It recevied its well-deserved critical acclaim. Sadly, the game never got localised. Instead, it was essentially ported to the Gamecube as Animal Crossing.
It arrived in America in late 2001, and came almost 2 years after that to New Zealand shores (Europe had to wait almost a year after that!). Essentially, the game was awesome.

One of the best games ever.
If you liked it, your life became your little village for the next two years of your life. I know mine did. Even my non-gaming sister loved it. But after this time, after you'd done pretty much everything, you eventually moved on, hoping the next game will be awesome. The game sold pretty well, too.
And then came Animal Crossing: Wild World.

This feels familiar...
I was so excited, until it turned out to be a port of the original game I'd finally grown tired of- except now I could change my hair style, and use a broken online system! Fun! Never mind that fact that your new flash hair style eventually stopped masking the fact you'd already grown tired of creating orchards. Yet, amoungst casual gamers, especially in Japan, this sold exceptionally well, millions upon millions of units.
Then Nintendo teased fans with the Animal Crossing Animated Movie, only being released in Japan.

By far the best ever video game movie!
The ideas of such a living, breathing world created in the movie were mesmerising, especially since at the end of the movie it said "See you on the Wii", leaving gamers wondering if the movie was a start of the things to come. But then it happened: E3, 2008. Nintendo announces its hardcore game;
Animal Crossing: City Folk

Deja Vu stopped being funny a long time ago.
Essentially a mixed port of Animal Crossing (a port of Animal Forest) and Animal Crossing: Wild World (essentially a port of the former) with the exact same game you got bored of with few extra features. How you have;
It was so horrible of an announcement, that it is impossible to describe the horror that filtered through me. All hype for the game was now gone, in an instant. THERE AREN'T EVEN MOTION SENSING CONTROLS. You have Animal Crossing, with an axe, and you don't include the option to have a swinging wiimote axe?! It doesn't need to be the only way to use an axe, but it SHOULD BE AN OPTION, COMMON SENSE DEMANDS IT!!!
Here is Nintendo, expecting us to pay for the exact same game, with a little "city" attached. Do you know WHY, people?
Because people buy these rubbish/same game as 7 years ago games.
Quite frankly, I am plain sick of it. I check out reviews. I find out about my games before hand. Why don't other people too?! Its common sense! This shouldn't be the Weet Bix Triatholon where everyone wins. This is what should be the high-grade cut throat video game market. Instead, its the video game market where games sell because of franchise loyalty/pretty pictures on the box.

This game sold moderately well.
Go and do your bit for the environment, and go and do your bit to further raise the standard of video games and actually buy GOOD ones. If we all band together to punish developers for making poor games but reward them with shiny dollars for good ones, I'm sure the quality of games would increase expoentially, since we'd stop them from making a profit off their rush-jobs.

I'd rather like that, actually. We have some amazing titles coming out now. Titles like Mirrors Edge, Fallout 3, LittleBigPlanet, Banjo Kazooie Nuts & Bolts, Star Ocean IV, Fable 3... the list is just huge! (See, I'm not totally cynical!)
Yet we shouldn't be placid. The more we demand, the more we will get! Don't cater for second best! Make the developers serve YOU, not the other way around!
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